
Invisible Object Show & Tell: Imagination Icebreaker
Describe an ‘invisible’ object in vivid detail; the group guesses what it is.
How to Play This Icebreaker Game
- 1Each turn, a player describes an imaginary object as if holding it.
- 2Others guess based on details like size, texture, use case.
- 3Swap roles every 60–90 seconds to keep energy up.
Facilitator Guide
Opening Script:
Describe an invisible object you ‘hold’—size, texture, weight, use. Others guess. Swap every 60–90 seconds.
Closing Script:
Which details helped the most—function, sensory cues, or context? Bring that clarity into product/story work.
Why This Works
Why this icebreaker game works: Forces precise description and inference without visuals. Great micro‑practice for communication and discovery skills.
Best For
Ideal icebreaker situations for this game include:
- Interview practice warm‑ups
- Small groups
- 5–10 minute fillers
Important Notes
- Model concise hints; avoid rambling
- Keep objects work‑safe and neutral
- Rotate guess starters to balance airtime



